Spectre Brands

Every brand dies twice: once when the money runs out, and again when people forget it.

Spectre Brands writes the second obituary. Each post-mortem rebuilds a company from its SEC filings, court records, contemporary press and archived web pages, with charts you can check, the commercials as they aired, and original drawings of what the brand looked like.

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Two ways a brand ends

Dead 6 brands

The company is gone: liquidated, dissolved or shut down, and nothing operates under the name today.

Pets.com, Webvan, Kiddie City, Sega Dreamcast, Quibi

Ghost 11 brands

The original business failed or shrank to a shadow of itself, but the name is still in use: as a licensed brand, a shell, a single surviving outlet, a limited re-release, or a much smaller operation under new owners.

RadioShack, Circuit City, Toys “R” Us, KB Toys, Groupon

Featured post-mortem

Pets.com

Dead Dot-com & internet · 1998 – 2000

The company’s slogan was “Because pets can’t drive.” Its business model didn’t get far either.

270 days from IPO to wind-down

Read the post-mortem

The index

17 post-mortems

Status
Category
Ended in
Cause

Dot-com & internet

Internet companies from the 1990s bubble onward.

All 4

Dead1996 – 2001Overexpansion

Webvan

Raised more than $1.2 billion, built warehouses for millions of orders, and stopped delivering on a Monday in July 2001.

$827M cumulative net loss, 1998 to Mar 2001

Electronics retail

The chains that sold America its radios, televisions and phones.

All 2

Ghost1921 – 2015Technology shift

RadioShack

Once a store within a short drive of almost every American. It kept the stores long after the reason to visit them had moved online.

5,289 company stores at the 2001 peak

Toy stores

Mall toy stores and the superstores that replaced them.

All 3

Ghost1957 – 2018Debt and buyouts

Toys “R” Us

The store that invented the toy superstore was still selling $11.5 billion of toys a year when it failed. Nearly every dollar it earned from operations went to interest on its own buyout.

$457M interest in its last full year, on $460M of operating earnings

Food & drink

Drinks and packaged goods that were launched big and pulled fast.

All 2

Ghost1992 – 1994A fad that faded

Crystal Pepsi

Pepsi took the color out of cola, put about $40 million of advertising behind it and projected $1 billion in sales. Within a year the product was being reworked. The name now comes back for a few weeks at a time.

$40M estimated launch advertising, for a drink reworked within a year

Video games

Console makers and the names that outlived them.

All 2

Dead1998 – 2001Outcompeted

Sega Dreamcast

The first console with a modem in the box had the biggest launch day the industry had seen. Sixteen months later Sega stopped making it and never built a console again.

510 days from U.S. launch to the exit

Film & home video

Rental chains and streaming bets.

All 2

Ghost1985 – 2010Technology shift

Blockbuster

The biggest name in home video had 9,094 stores in 2004, a billion dollars of new debt and a rival it had declined to buy. One franchised store in Oregon still rents films under the sign.

1 store left, of 9,094 at the 2004 peak

Restaurants

Chains that closed their last location, or nearly did.

All 2

Ghost1925 – 2022Strategy and management

Howard Johnson’s

Once the largest restaurant chain in America, with 28 flavors and an orange roof on every highway. It was sold twice in six years, split in two, and left to its franchisees.

1,040 to 0 restaurants, 1979 to 2022

How the post-mortems are made

No figure appears without a source, and nothing is presented as fact that we could not check. The short version is below; the full rules are on the About page.

Read the methodology

  1. Every figure links to a numbered source: SEC filings and court records first, then contemporary press, then the Internet Archive.
  2. Numbers we calculate are labeled derived. Estimates are labeled with where they came from. Claims we could not confirm are labeled unverified, or left out.
  3. Old websites are shown as screenshots of Internet Archive captures, each linked to the original capture.
  4. Logos, ads and footage appear in historical and editorial context. Drawings are original illustrations, not official assets.
  5. Cause-of-death weights and what-if scenarios are editorial judgment and are marked as such.